Showing posts with label graphic novels. Show all posts
Showing posts with label graphic novels. Show all posts

Friday, 21 March 2014

THE GOOD, THE AVERAGE AND AQUAMAN: A WEEKEND WITH DC'S LATEST 'NEW 52' NOVELS. PT 2.

A few weeks ago, I reviewed some great and not-so-great New 52 graphic novels from DC and this second chunk are just as much of a mixed bag.

Beginning with the long-winded but intricate Green Arrow, Vol 4: The Kill Machine it's obvious that DC are desperate to win back readers and fans by bringing in big names (in this case award-winning Jeff Lemire) to either kick a story line into touch or launch a complete re-boot, and as witnessed so far, sometimes this works and then, it kind of doesn't. Volume 4 of New 52 Green Arrow is somewhere in the middle and although it does follow on from a previous story it's a good issue to pick up for the casual reader as backstory is filled in where necessary and there's no deeply intricate old lore thrown around.

The plot starts of quite simply, with Queen's empire under attack from the mysterious archer Komodo who's hitting Oliver where it hurts; money, hideout and friends are all lost to him within the first few pages and from there it's a case of finding the truth by any means possible, at times with great risks to others as well as himself. Queen's investigations lead him back to the island where he became Arrow and thanks to his 'guide' Magus he discovers more about his father and the mythology behind the 'Clan of the Arrows'. It's the second part of the story that really cements this history with the introduction of new villain Count Vertigo and the 'Outsiders' the origin of the 'Clan'. While the storyline can drag on, the art redeems it ten-fold. The use of panel-in-panel cut-outs (usually black and white) to emphasis points of damage during fights is a good one and some of the one panels are full of depth.

If DC keep hiring the team of Lemire and Sorrentino, then Green Arrow may well achieve the same level of popularity in print form as it has on tv.

4*

How many times do we need a Batman origin story? Well D.C. obviously thinks we need one more and have released  Batman, Vol. 4: Zero Year a truly stunning tale from 'man-of-the-moment' Scott Snyder. I've adored Snyder's American Vampire saga for an age and his work here is equally as good, if not better.
Unfortunately, going any further into the story other than the fact we see the birth of the Bat and a very stubborn Bruce Wayne arguing the toss every step of the way, would ruin the surprises that are in store when you read this.
Suffice to say, if you're a Bat fan, then grab this asap.

5*

Unfortunately, for every Batman, there's an Aquaman...I'll be honest with you, not the biggest Aquaman fan, always found him inconsequential and he added little to the Justice League setup for me. But, a galley came up for review, and as they say it was "free to get in!" Would Aquaman, Vol. 4: Death of a King  make me change my mind?

Nope.

Like some of the other Volume 4 editions, this is a continuing story-line, but whereas Wonder Woman and Green Arrow are coherent and utilise conversations and scene setting to fill the gaps, Death of a King is a rambling mess, often throwing in flash forwards to drive the narrative.
It's all kicking off under the sea an on top of it as The Scavenger is chasing an Atlantean weapon that'll do untold damage to the planet, Orm, (Aquaman's brother) is in a prison on dry land and suffering a serious case of the 'Emo', while down in the depths, there's a trio of warriors with divided loyalties and a pissed off former King who wants it all back. Throw in the ubiquitous and heavy-handed 'green' messages and what you get is just under 200 pages of eye rolling and "Wha?" moments. Unfortunately, there's not even any eye-catching art to take away from the mess of the story.

2*

Now this is where the 'crazy' comes in, as the writer of Aquaman is also responsible for the fab Justice League, Vol 4: The Grid, an epic, battle strewn tale full of twists, that grabs you and very rarely, lets go.
All the usual League boxes are ticked perfectly: Batman's moody, Diana and Supes are loved-up and taking the moral high-ground while Cyborg is creating things that you know full well are going to backfire horribly. Throw in an appearance from fan fave Martian Manhunter, three new members (Atom, Firestorm and Element Girl-at first they feel superfluous, but eventually they gel perfectly) and a little Shazam and it feels like you're reading Saturday morning tv.

Whereas Aquaman felt jumbled and all over the place, The Grid is tight, fast flowing and never feels convoluted, even when throwing in ancient mythology in the form of Pandora and her well-known box of tricks. The artwork is well-defined and tight, with the Shazam section being particularly impressive, especially in the battles with Black Adam.

Overall, this was a corker that, much like Green Lantern, made me want to track down the previous issues and pre-order the next lot.

4*

All issues were supplied as digital review copies via NetGalley and DC Comics in return for a fair review.












Friday, 7 March 2014

The Good, the Average and Aquaman: A weekend with DC's latest 'New 52' novels. Pt 1.

Over the last few days, DC publishing have sent out galleys of their latest New 52 runs and I was lucky enough to be given seven of them to review. A tiny confession first though: while I enthusiastically embraced DC's New 52 launch originally, I kind of fell by the wayside due to real life, and lost track of issues, story-lines and my impetus to get back into them, especially considering the unfavourable reviews.
But, when they offer you review copies, who am I to say no? Thankfully, of the seven sent out, one is a totally new launch and three are almost reboots, so prior knowledge isn't a pre-requisite to enjoy these latest offerings. Also, it's handy having the novels written by such an accomplished team that even if you are coming in half way, you not overly 'lost' as the dialogue fills you in quickly enough.
So, I spent a merry couple of days surrounded by post-its and superheroes in an attempt to a) not get lost among the threads b) make sure I had reference points to do background checks and c) encourage my OCD-like obsession with note-taking and not messing up my journal.
No..you shush.

First up is the stand-a-lone launch of Black Canary and Zatanna: Bloodspell the latest from Paul Dini and artist Joe Quinones. A year has passed since Canary's failed attempts to stop a major Vegas heist and the subsequent death of gangleader Tina, yet suddenly the other members of the gang start dying, all taking their own lives in bizarre ways. Black Canary turns to her old friend Zatanna for help, creating a vibrant, powerful and funny team. Dini has always been able to write powerful women well, and Bloodspell is no exception. Whether it's highlighting their past exploits (young Zatanna's training is a stand out here) or their current case, the narrative never loses pace and Quinones' stunning art is a fine accompaniment. Zingy and sassy, this is great launch title for the casual DC fan, but with plenty of nods to previous New52 books for the fans.

4*

From the proudly camp tight-wearing duo I went to a woman who if you ever referred to her as 'camp' you'd still be travelling: Wonder Woman, Vol. 4: War and to be honest that should probably be written as "WAR!!" in as angsty and threatening tone as possible. Not going to lie, this one was hard work to come into half way. A battle of immense proportion has obviously just occurred, and we join her Ladyship and her cohorts in the aftermath. I'd heard rumours of Diana's 're-imagining' as a daughter of Zeus, and I'm not overly sure I buy it. Naturally, her playmates are the likes of War, Hera etc who have been given an 'edgy' look far removed from your regular 'Clash of the Titans' affair.
Everyone is desperate to protect baby Zeke, a child of prophecy, from the evil 'First Born' and along the way we are treated to deaths, twists, more deaths, a lot of arguing and the inevitable big battles. While the art is at times amazing, the confusing voice overs can mean you lose track, and although there are odd moments where the reader is 'filled in' on past events, it all makes for an incoherent volume. A cliffhanger ending would make me consider coming back to the series, but only after I've grabbed issues 1-3 first.

3*

After the draining WW saga, it was a relief to then get to Green Lantern, Vol.4: Dark Days a new chapter in the Corps history from Venditti and Tan. Now, I can take or leave the Green Lantern, but I appreciate it's huge mythology and the impact it has on it's fans (trust me, as the mum of a teenage boy who was the only audience member for the last movie, on it's opening day, I really understand their pain) so I was looking forward to getting stuck into this one. To put it mildly, after volume 4 I'm now ready to get every previous volume of this saga and devour them in one go.

Jordan and Stewart are trying to get the corps back together after previous events, but are hampered by the power starting to drain from  lanterns everywhere. Putting personal conflicts aside (there's a particularly impressive fight between Hal Jordan and Star Sapphire Nol-Anj) all the corps band together to preserve their energy sources. One of the most impressive aspects to this edition is the backstory of main antagonist 'Relic' and his place in the universe, while also expanding on the history of the Lanterns.
An amazing 'relaunch' story, and impressive, striking art, all combine to create possibly the best of this group of volumes and it's impossible to delve any deeper into the story without spoiling it. This is one that I will be following with interest, especially after the cliffhanger ending.

5*

Still to come: the birth of Batman, a wibbly wobbly Arrow, the Justice League goes off the grid and yeah...Aquaman...










Saturday, 8 February 2014

Dream Thief Volume 1Dream Thief Volume 1 by Jai Nitz
My rating: 4 of 5 stars

WOW!

It's not often that I finish a new graphic novel and say that, especially one by newer writers and artists, but that's exactly how I felt upon finishing Dream Thief .

The basic premise is that unreliable stoner John Lincoln is still trying to find a way to impress his sister, successful best friend and his paranoid girlfriend. At the end of yet another binge he wakes up wearing the Aboriginal mask he'd stolen from a gallery the night before as well as a high-jacker in the form of a murder victim's angry spirit which has possessed Lincoln's body. Naturally this freaks Lincoln out, but the more it keeps happening (a new possession happens when he sleeps, gaining their abilities each time to boot) the sooner he realises that they are not only connected, but the trail goes right to his deceased father.

Lincoln is a rare character in graphic novels as he's totally believable and even though the set-up is supernatural, you're never left thinking it's fantasy. A lot of that is also to do with the highly impressive art, and I was amazed when I got to the end notes to discover that this is artist Greg Smallwood's first published job. He will be a guy to watch! At no point is anything messy or hard to decipher (which can be the case especially when viewing digitally) and each panel flows seamlessly into the next.

Must also mention that there are some gorgeous variant covers and pin ups at the end of the book with art full of both atmosphere and humour.

Volume 1 contains editions 1-5 of the comic and despite searching, I can't find any sign of further issues. Hopefully these will come to the fore soon enough as by the end of this edition I was eager to see where Lincoln's story would go next.

This book was supplied as an advance review copy ebook via NetGalley in return for an honest review and is in no way indicative of the final print copy.



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Sunday, 19 January 2014

Sheltered Volume 1 TPSheltered Volume 1 TP by Ed Brisson
My rating: 2 of 5 stars

A very average run of the mill pre-apocalypse story that does nothing to encourage you to seek out further issues. This is especially so when it already starts going all 'Lord of the Flies' by the third chapter.
This may be the fault of Image Comics by just releasing just five chapters for the first book as opposed to the writer Brisson, but unfortunately the damage is done and nothing I've read so far would make me read on.

This book was received as a digital ebook for review courtesy of NetGalley.

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This One SummerThis One Summer by Jillian Tamaki
My rating: 3 of 5 stars

A beautifully drawn and realised coming of age story from cousins Jillian and Mariko Tamaki.
Teenager Rose is embarking on her yearly trip to the family holiday cottage with her family. Once there, she meets with the "sister she never had" the younger, immature and sugar addicted Windy.
What follows is a charming (if predictable) tale of mischief, growth, judgement and misunderstanding. Rose's relationship with her distant and cold mother is at the heart of this story, with the secondary tale of her fixation on the lives of local teens acting as the eventual catalyst between the two.

There are some wonderfully illustrated frames and one-pages in This One Summer and the use of just blue ink really emphasis that 'summer beach' feel. Unfortunately some of the impact is lost when viewing on a tablet, so I would encourage anyone interested in this graphic novel to try and get a physical copy.

This copy was received as a digital ebook via NetGalley and is in no way indicative of the final published edition.

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Monday, 6 January 2014

Monsters! & Other StoriesMonsters! & Other Stories by Gustavo Duarte
My rating: 4 of 5 stars

Disclaimer: I received this book as a free advanced review copy via Netgalley.

You know how sometimes it's better to let the pictures speak for themselves? It worked for Chaplin and Keaton and a lot of the time, when it comes to the graphic novel genre, the most effective panels are the one's that let the images do the talking.

This is the case with Brazilian artist Gustavo Duarte's new collection 'Monsters and Other Stories'.

In all honesty, it is only three stories (and the overall review does lose a star due to length) but they are all funny, evocative and very dark with death and destruction as the main theme throughout.

The collection starts with CÓ! a darkly comic tale of a lonely pig farmer who after chasing aliens away from his pigs finds things taking a bizarre turn.

Next up is 'Birds' following two humanised, office-working birds as they try to escape their fate. While funnier than the opener, it's not as graphically impressive, feeling more like a strip from the funnies.

Lastly, comes the best of the three, the extremely enjoyable 'Monsters'. Taking it's cue from the Japanese monster movies it portrays what happens when a groups of seemingly pissed off super sea monsters invade a Brazilian sea town. To say what occurs next would spoil some of the gags, but suffice to say, Duarte gives credit to his influences.

As I said above, the only reason this gets a 4 star review is down to the length. I would recommend loaning from the library upon release as opposed to buying it, unless the final retail price reflects the size of the novel.

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